Fun and games6 November, 2010
I am designing a board game. It’s called “Get The Journal From TCD Library”.
- Square 1: START
- Square 4: Get totally lost on TCD campus (their map is not oriented with North at the top). Go back three squares.
- Square 6: Find the library! Go forward two squares.
- Square 7: Soaked by rain. Miss a turn.
- Square 10: Forgot your ALCID card. Go back five squares.
- Square 11: “That journal is in external storage, you have to request it and come back tomorrow.” Go back two squares.
- Square 12: “You can come in and view that journal electronically, you know.” Go forward three squares.
- Square 14: Fill in a request slip. Go forward two squares.
- Square 15: Only one year is available electronically and it’s not the one you wanted. Go back two squares.
- Square 16: “We’ll call you when the journal comes in.” Go forward three squares.
- Square 19: They don’t call. Go back four squares.
- Square 21: “It’s exam time, and therefore the library is closed to visiting researchers requesting journals from external storage.” Go back three squares.
- Square 24: Long queue. Miss a turn.
- Square 25: “We need the number that we sent to your TCD email account.” You are not a TCD student. Go back one square.
- Square 29: “We are closing early, and therefore cannot give you the journal because you won’t be able to return it in time.” Go back two squares.
- Square 30: Your ALCID card is out of date. Go back to UL Library.
- Square 32: “You didn’t collect the journal in time so we sent it back to storage.” Go back to Square 1.
- Square 36: You get the journal! Win!
The sequel is called “Photocopy Something in TCD Library”, but by this point you’ve probably lost the will to live, let alone play research-based boardgames.
To be fair, I feel I should point out that all of the above are perfectly reasonable things for a university library to do. But I’m on square 30 and in danger of rolling a 2, and I needed to vent 😉