Keys of Kraal15 June, 2011
This post is a short homage to my favourite Nascom game, Keys Of Kraal, by Program Power.
Nascom games are stored on cassette tape. Loading them is accompanied by this distinctive sound:
After an eternity has passed*, and provided all those checksums matched (. instead of ?) you get to play this excellent top-down adventure game.
The idea is to find all ten of the keys (represented by white circles) and open all the locks (the ‘washing machine’ type character), while collecting treasure (from the hatched boxes).
Of course, there are monsters.
And spider gods.
And there are subtleties: the Anubis will resurrect you if you are carrying enough treasure, but treasure is heavy and depletes your strength, so you have to stop and rest, but there’s also a time limit. I never completed it. Games were hard when I were a lass 😉
Following some cunning data recovery**, a copy for the Nascom emulator should be available any year now. (Right Dad? ;))
* When you’re five years old, five minutes is an eternity.
** The first attempts at loading it failed, and I thought the game had been lost. My dad realised that the program had been recorded onto the cassette in stereo, and the two channels had different errors. By comparing and repairing the two versions of BASIC code, he was able to regenerate a working copy of this ~30 year old game.